Unreal Engine Cinematic Creator: Lights, Camera, Action!
Learn to use Sequencer to create cinematic cut scenes and gameplay moments in UE4
Make your own cinematic moments using Unreal Engine 4’s Sequencer Tool.
Sequencer (which is included with the Unreal Editor – no additional download necessary) is a powerful editor which allows you to add tracks and animate everything from your cameras to your characters to your world.
In this course you will be able to do the following:
Create your own non-interactive cut scene which is triggered from gameplay.
Compose interesting camera shots and animate your cameras as if you were Steven Spielberg’s personal camera operator.
Create movement and flavor in your levels by animating world events to take place as the player moves through your level (explosions and landslides anyone?).
Create simple gameplay systems such as allowing the player to open doors when they run near them.
Create animation sequences and render them to movie format so that you can make your own short films if you so desired.
And along the way we’ll talk about cinematography theory such as the different types of shots you can create or the various ways to move your camera, including creating camera rails and camera cranes.
Course Curriculum (5+ hours)
Section 1 – The Basics (1 hours 4 minutes)
Preview
Welcome To The Course (0:46)
Preview
Install Unreal Engine (2:58)
Preview
Community & Support (3:32)
Preview
Change Our Player’s Hero (10:52)
Preview
Build A Simple Reveal (12:09)
Preview
Highlight With Lights (13:42)
Preview
Quick Look At Cameras (7:26)
Preview
Blueprints & Trigger Volumes (13:17)
Section 2 – Sequencer & Cameras (1 hours 34 minutes)
Preview
Section 2 – Sequencer & Cameras (0:51)
Preview
Set Our Scene (8:00)
Preview
Sequencer Introduction (15:46)
Preview
Animating Cameras (11:15)
Preview
Auto-Keying Animations (11:23)
Preview
Animation Interpolation Options (3:11)
Preview
Using The Fade Track (4:36)
Preview
Cine Camera Settings (13:08)
Preview
Using Camera Rig Cranes (10:32)
Preview
Using Camera Rig Rails (5:41)
Preview
Render Sequence As A Video (10:17)
Preview
What Now?
Section 3 – Triggering Sequences (0 hours 58 minutes)
Start
Section Intro – Triggering Sequences (0:36)
Start
Trigger Sequence From Gameplay (7:10)
Start
Disable Player Control (8:41)
Start
Trigger Objects To Move (11:42)
Start
Automatic Doors With Sequencer (9:26)
Start
Looping Platform With Sequencer (11:33)
Start
Add SFX With Audio Track (3:28)
Start
Add Music To Your Level (5:44)
Section 4 – Making Cutscenes (1 hours 40 minutes)
Start
Section Intro – Making Cutscenes (0:51)
Start
Camera Movement Terminology (8:48)
Start
Understanding Shot Types (14:08)
Start
Add Character Animations (9:28)
Start
Translating Character Animations (9:43)
Start
Toggle Sequencer Actor Visibility (7:58)
Start
Storyboarding Your Scene (11:16)
Start
Block Out Our Sequence (5:28)
Start
Dialogue Subscenes Track (5:42)
Start
Add Our Camera Cuts (13:57)
Start
Triggering & Tidying (12:02)
Start
Course Wrap Up (1:04)